@startuml
sprite $puzzle_piece [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000005ACB92000000000000000000000000000
00000000000001CFFFFFF500000000000000000000000000
00000000000009FFFFFFFF10000000000000000000000000
0000000000000EFFFFFFFF50000000000000000000000000
0000000000000FFFFFFFFF50000000000000000000000000
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00000000000008FFFFFFFB00000000000000000000000000
00000000000001FFFFFFF100000000000000000000000000
000000000000007FFFFF6000000000000000000000000000
000000000000000EFFFE0000000000000000000000000000
000000000000000BFFFC0000000000000000000000000000
000000000000001FFFFE0000000000000000000000000000
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0004FFFFDBAACFFFFFFFFFDCEFFFFFF50000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF20000000000000000
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0004FFFFFFFFFFFFFFFFFFFFFFFFFFE00000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFC00000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFB00000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFA00000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFA00000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFC00000001320000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF200004CFFFC200000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFFE402AFFFFFFE00000
0004FFFFFFFFFFFFFEFFFFFFFFFFFFFFFFFFFFFFFFF70000
0004FFFFFFFFFFD500018FFFFFFFFFFFFFFFFFFFFFFA0000
0004FFFFFFFFFC00000006FFFFFFFFFFFFFFFFFFFFFC0000
0004FFFFFFFFF400000000DFFFFFFFFFFFFFFFFFFFFB0000
0004FFFFFFFFF000000000AFFFFFFFFFA8BFFFFFFFF80000
0004FFFFFFFFF000000000AFFFFFFFF50003DFFFFFE10000
0004FFFFFFFFF300000000EFFFFFFFE0000007FFFD300000
0004FFFFFFFFF900000007FFFFFFFFC00000000210000000
0004FFFFFFFFFF2000002FFFFFFFFFE00000000000000000
0004FFFFFFFFFFB00000CFFFFFFFFFF00000000000000000
0004FFFFFFFFFFF30002FFFFFFFFFFF20000000000000000
0004FFFFFFFFFFF30003FFFFFFFFFFF50000000000000000
0004FFFFFFFFFFB00000EFFFFFFFFFF70000000000000000
0001579BDFFFEA10000029DEDCA975310000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_PUZZLE_PIECE(_alias) ENTITY(rectangle,black,puzzle_piece,_alias,FA PUZZLE_PIECE)
!define FA_PUZZLE_PIECE(_alias, _label) ENTITY(rectangle,black,puzzle_piece,_label, _alias,FA PUZZLE_PIECE)
!define FA_PUZZLE_PIECE(_alias, _label, _shape) ENTITY(_shape,black,puzzle_piece,_label, _alias,FA PUZZLE_PIECE)
!define FA_PUZZLE_PIECE(_alias, _label, _shape, _color) ENTITY(_shape,_color,puzzle_piece,_label, _alias,FA PUZZLE_PIECE)
skinparam folderBackgroundColor<<FA PUZZLE_PIECE>> White
@enduml